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OverviewFull Product DetailsAuthor: Chris GeorgenesPublisher: Taylor & Francis Ltd Imprint: Focal Press Dimensions: Width: 18.90cm , Height: 1.70cm , Length: 24.60cm Weight: 0.500kg ISBN: 9780240818436ISBN 10: 0240818431 Pages: 272 Publication Date: 16 November 2012 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents"Pushing Pixels Secret Weapons for the Modern Animator Contents . Introduction . Toolbox . Setup . Project 1: Frog Day Afternoon . Project 2: Mudbubble Holiday . Project 3: Focal Press ""Solutions"" . Project 4: Matthew McSilly . Exporting, Publishing and Sharing Introduction . Foreword . Why this book? . Where do I start? . Inspiration . Acknowledgments The Toolbox Hardware . Pencil & paper . Scanner . Wacom Intuos 4, Cintiq Software . Adobe Flash Professional CS6 . Adobe After Effects . Autodesk Sketchbook Pro . Toon Boom Animate Pro 2 . Toon Boom Storyboard Pro 2 Setup . Resolution (NTSC and PAL) . Title/action Safety . Frame Rate . Extensions . Wacom Project 1: Frog Day Afternoon . Synopsis . Software (Toon Boom Animate Pro 2 and Adobe Flash) . Technique (Full Animation) . Integration (Toon Boom Animate to Adobe Flash) . Publishing and exporting (Adobe Flash Player, Quicktime) Project 2: Mudbubble Holiday Animation . Synopsis . Hardware (Microphone, audio interface) . Software (adobe Audition, Adobe Flash, Adobe After Effects) . Soundtrack (recording, editing, mastering) . Technique (Full Animation and Cut-out style) . Character design . Rigging . Nesting (timeline hierarchy) . Lip-sync (FrameSync extension) . Exporting and Publishing (Adobe Flash Player, Quicktime) . Post production (Adobe After Effects) Project 3: Focal Press ""Solutions"" Animation . Synopsis . Hardware (Microphone, audio interface) . Software (Toon Boom Storyboard Pro, vAdobe Audition, Adobe Flash, Adobe After Effects) . Storyboarding . Soundtrack (music composition, voice over talent, recording, editing, mastering) . Technique (Full Animation and Cut-out style) . Character design . Rigging . Nesting (timeline hierarchy) . Lip-sync (FrameSync extension) . Exporting and Publishing (Adobe Flash Player, Quicktime) . Post production (Adobe After Effects) Project 4: Matthew McSilly . Synopsis . Hardware (Microphone, audio interface) . Software (Toon Boom Storyboard Pro, vAdobe Audition, Adobe Flash, Adobe After Effects) . Soundtrack (music composition, voice over talent, recording, editing, mastering) . File management . Technique (Full Animation and Cut-out style) . Character design . Rigging . Nesting (timeline hierarchy) . Lip-sync (FrameSync extension) . Exporting and Publishing (HD video, Adobe Flash Player) . Post production (Adobe After Effects) . Destination (YouTube, Vimeo, blogs, portable devices, etc...) What's on the CD . Source files . Videos . Extensions"ReviewsChris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations. --Paul Trani, Creative Suite Evangelist for Adobe Systems a I've admired Chris' work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don't pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you're looking to become a better animator, you've found the right book. --James Williamson, Senior Author, Lynda.com Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels. --Myra Ferguson, Multimedia Designer/Developera If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation. --Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. a Through all of his work, he slips in nuances and nuggets of great useful tips that don't NEED to be there, but make his material that much better than most other books on the shelf. --Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. Chris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations. --Paul Trani, Creative Suite Evangelist for Adobe Systems I've admired Chris' work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don't pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you're looking to become a better animator, you've found the right book. --James Williamson, Senior Author, Lynda.com Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels. --Myra Ferguson, Multimedia Designer/Developer If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation. --Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. Through all of his work, he slips in nuances and nuggets of great useful tips that don't NEED to be there, but make his material that much better than most other books on the shelf. --Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. Chris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations. --Paul Trani, Creative Suite Evangelist for Adobe Systems I've admired Chris' work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don't pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you're looking to become a better animator, you've found the right book. --James Williamson, Senior Author, Lynda.com Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels. --Myra Ferguson, Multimedia Designer/Developer If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation. --Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. Through all of his work, he slips in nuances and nuggets of great useful tips that don't NEED to be there, but make his material that much better than most other books on the shelf. --Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. Chris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations. --Paul Trani, Creative Suite Evangelist for Adobe Systems ã I've admired Chris' work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don't pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you're looking to become a better animator, you've found the right book. --James Williamson, Senior Author, Lynda.com Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels. --Myra Ferguson, Multimedia Designer/Developerã If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation. --Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. ã Through all of his work, he slips in nuances and nuggets of great useful tips that don't NEED to be there, but make his material that much better than most other books on the shelf. --Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. <p> Chris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations. --Paul Trani, Creative Suite Evangelist for Adobe Systems <p> I ve admired Chris work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don t pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you re looking to become a better animator, you ve found the right book. --James Williamson, Senior Author, Lynda.com <p> <p> Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels. --Myra Ferguson, Multimedia Designer/Developer <p> If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation. --Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin <p> Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. Through all of his work, he slips in nuances and nuggets of great useful tips that don t NEED to be there, but make his material that much better than most other books on the shelf. --Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. Author InformationChris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu. Tab Content 6Author Website:Countries AvailableAll regions |