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OverviewFull Product DetailsAuthor: Aaron ReedPublisher: O'Reilly Media Imprint: O'Reilly Media Edition: Annotated edition Dimensions: Width: 17.80cm , Height: 3.30cm , Length: 23.40cm Weight: 0.952kg ISBN: 9781449394622ISBN 10: 1449394620 Pages: 540 Publication Date: 25 January 2011 Audience: Professional and scholarly , General/trade , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationAaron Reed has extensive software development experience and more importantly, experience in software development education. Since 2004 he has taught courses at Neumont University in .NET, web development and web services, XNA, systems design and architecture, and more. Aaron's experience in teaching both DirectX and XNA for several years to university-level students helps him understand what topics are easily understood and which ones need more depth and emphasis. Through experience in the classroom he also has a good understanding of what format and sequence makes the most sense to present the material. This book follows that format and is meant to present game development concepts in the way most efficient and most comprehendible as proven in the classroom. Tab Content 6Author Website:Countries AvailableAll regions |