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OverviewThis document describes a software package for creating realistic simple human animations. The package uses the open source 3D modeling software Blender and the scripting language Python. The animations generated for several cameras ought to be used for testing and learning of tracking algorithms in the multi-camera system where the ground-truth data are needed. We made a human skeletal model and designed the way how to animate it by scripts with using motion capture data. The texture of 3D human model is obtained from captured images. Transformations between computer vision and computer graphics are discussed in detail. We designed our own algorithm for automatic rigging mesh model with the bones of the skeletal model. Steps of the design are covered in this work together with the usage of the software package. Full Product DetailsAuthor: Ondrej Mazany , Tomas SvobodaPublisher: LAP Lambert Academic Publishing Imprint: LAP Lambert Academic Publishing Dimensions: Width: 15.20cm , Height: 0.40cm , Length: 22.90cm Weight: 0.118kg ISBN: 9783838315607ISBN 10: 383831560 Pages: 72 Publication Date: 05 June 2010 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |